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#multiuserdungeon

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Tarren (They/Them)<p>Been playing on <a href="https://www.erionmud.com" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">erionmud.com</span><span class="invisible"></span></a> and am thoroughly enjoying the crafting system. Having the option to just work uninterrupted, in familiar patterns, appeals to my <a href="https://dragonscave.space/tags/ActuallyAutistic" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ActuallyAutistic</span></a> need for structure and familiarity, while when my <a href="https://dragonscave.space/tags/ActuallyADHD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ActuallyADHD</span></a> side wants novelty, I can go wander the realm and see what pops up. And if I need something, I can make it myself, darn it! LOL If you try it out and need some pointers, I'm usually up there as Tamryn, so feel free to ask me anything.</p><p>***Hashtags Here:***<br><a href="https://dragonscave.space/tags/ActuallyAuDHD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ActuallyAuDHD</span></a> <a href="https://dragonscave.space/tags/MUDs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MUDs</span></a> <a href="https://dragonscave.space/tags/MUD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MUD</span></a> <a href="https://dragonscave.space/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://dragonscave.space/tags/MultiUserDungeon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MultiUserDungeon</span></a> <a href="https://dragonscave.space/tags/Neurodivergent" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Neurodivergent</span></a></p>
Arcane Cache: Review to "Messages from the Universe Graveyard"

A interactive fiction with MUD elements, that takes place in the world of a shut-down MMORPG. Defunct, industrial spaces, overgrown greenhouses, and astral-surreal places – all of them forlorn, disturbed by glitches, and sometimes seemingly bleeding into each other. The best comparison to describe Messages from the Universe Graveyard’s general atmosphere might be Andrej Tarkovskys „Stalker“, although the spirits that haunt this zone clearly derive from an digital age...

https://thunderperfectwitchcraft.org/arcane_cache/2024/12/17/messages-from-the-universe-graveyard/

#game #videogame #indiegame #gamedev #indiegamedev #undergroundgame #exploration #2D #surreal #art #digitalart #opensource #freesoftware #freegame #free #libre #gaming #browser #indie #review #underground #haunted #hauntology #mud #interactivefiction #if #multiuserdungeon #interactive
Learning about LambdaMOO

So a lot of people in the Lisp programmer community seem to really like this old “Multi-User Dungeon” (MUD) originally developed at Xerox PARC back in the early 90s, and I thought I would start reading through the programmers manual. I mean, it is called “Lambda” MOO, and Lisp people love it, so it must be a functional programming language like Lisp right?

My face when I find that it is a C-like object oriented programming language:

#tech#software#Lisp

Does anyone play Text-based MUDs?

I tried to get into them a few years ago. I tried one or two but didn't hang in them for any real amount of time. They just seemed empty and like an abandoned part of the internet.

The site that ranks MUDs looks old as heck; realised some of the links are broken. There are hundreds tho.

This is apparently the most popular MUD: aardwolf.com/

www.aardwolf.comAardwolf MUD - Home PageAardwolf Home Page - Information on how to play Aardwolf, background on MUDs, introduction to our community and features, Lua Mud Coding documentation and more.