an analysis of historical video game availability shows that only 13% of classic video games are currently commercially available across consoles and time periods, and only 3% of games prior to 1985
pirates keep culture alive
In the article it mentions emulation as the only method to play some games. I mean, that’s a good thing right? Digital Media can be copied and shared over and over. Physical media can get lost, destroyed, hoarded. More work needs to be put into perfecting emulation software, and we need to ensure there is a backup of every game ever released.
@GreenCrush
I read it as them saying it's a good thing and sort of tiptoeing around piracy, as academics do