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#bevy

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Jérôme Humbert<p>🎆 Bevy Hanabi v0.15.0 is out!</p><p>Following the usual release pattern, v0.15.0 is a major release with amazing new features:</p><p>➡️ New "hierarchical" effect feature allowing with GPU spawn event, to allow an effect to trigger particle spawning into another effect<br>➡️ A rewrite of the ribbons/trails implementation with explicit particle sorting. This replaces the confusing "group" API.</p><p><a href="https://github.com/djeedai/bevy_hanabi/blob/v0.15.0/CHANGELOG.md" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/djeedai/bevy_hanabi</span><span class="invisible">/blob/v0.15.0/CHANGELOG.md</span></a></p><p>📦<a href="https://crates.io/crates/bevy_hanabi/0.15.0" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">crates.io/crates/bevy_hanabi/0</span><span class="invisible">.15.0</span></a><br>🦀<a href="https://github.com/djeedai/bevy_hanabi" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/djeedai/bevy_hanabi</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://mastodon.gamedev.place/tags/bevy_hanabi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy_hanabi</span></a> <a href="https://mastodon.gamedev.place/tags/vfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vfx</span></a> <a href="https://mastodon.gamedev.place/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a></p>
Alice I. Cecile<p>Hey! Are you a student who wants to use <a href="https://mastodon.gamedev.place/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> to do <a href="https://mastodon.gamedev.place/tags/robotics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>robotics</span></a> in <a href="https://mastodon.gamedev.place/tags/rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rust</span></a>?</p><p>We've just got a job posting for two remote summer internships through the Google Summer of Code! Check it out at <a href="https://discourse.ros.org/t/osrf-google-summer-of-code-2025/42653/1" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">discourse.ros.org/t/osrf-googl</span><span class="invisible">e-summer-of-code-2025/42653/1</span></a>, or hunt down `grey` on the Bevy Discord to ask questions directly :)</p><p>Looks super cool!</p>
Alice I. Cecile<p>There's 22 open PRs for the 0.16 milestone, 14 of which are Ready-For-Final-Review, with at least two approvals. Over at <a href="https://mastodon.gamedev.place/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a>, we do <a href="https://mastodon.gamedev.place/tags/opensource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>opensource</span></a> a bit differently: the reviews from *anyone* count. As we're going over the <a href="https://mastodon.gamedev.place/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> work, if you think you're qualified, please leave a review!</p>
OutFly<p>Hey folks! I'd love to know what kind of stuff you are missing in/around the game <a href="https://mastodon.social/tags/OutFly" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OutFly</span></a>! :)</p><p>Some context for the poll options:</p><p>"More places" would give you more things to explore, would make space feel a little less empty.</p><p>"Cool mechanics" refers to something like landing on a moons, death of NPCs, animated clothing, ability to grab/throw, etc.</p><p>"Polishing" could mean intuitive game menus, making a trailer video, performance optimizations, Quality of Life improvements overall.</p><p><a href="https://mastodon.social/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a></p>
BD103<p>And that concludes <a href="https://hachyderm.io/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> Lint Laundry Day! I ended up getting nerd-sniped by an inconsistent API change to Bevy's `Query::many()` method, so I spent the past few hours working on <a href="https://github.com/bevyengine/bevy/pull/18615" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/bevyengine/bevy/pul</span><span class="invisible">l/18615</span></a>.</p><p>Either way, that was a solid day of productive work. I hope you enjoyed the behind-the-scenes tour! :)</p>
TheDevBlog<p>Added some voice lines for the two different units in my <a href="https://mastodon.social/tags/rts" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rts</span></a> game. I'll probably iterate on this, but its a good placeholder for now. <br><a href="https://mastodon.social/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshotsaturday</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.social/tags/gamedevelopment" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedevelopment</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://mastodon.social/tags/rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rust</span></a></p>
Shatur<p><strong>Adding networked multiplayer to my game with Bevy Replicon</strong></p> <p><a href="https://lemmy.ml/post/27851559" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lemmy.ml/post/27851559</span><span class="invisible"></span></a></p>
BD103<p>Hello! It's <a href="https://hachyderm.io/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> Lint Laundry Day, meaning I'll be spending the entirety of today working on the Bevy Linter! I'll be adding updates here showing what goes on behind-the-scenes of a <a href="https://hachyderm.io/tags/rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rust</span></a> <a href="https://hachyderm.io/tags/opensource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>opensource</span></a> <a href="https://hachyderm.io/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> project, which you can find at <a href="https://github.com/TheBevyFlock/bevy_cli" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/TheBevyFlock/bevy_c</span><span class="invisible">li</span></a>.</p>
rustunit<p>All recordings including the super interesting Panel discussion from our last virtual <a href="https://mastodon.social/tags/Bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bevy</span></a> meetup are now live on YouTube: <a href="https://www.youtube.com/playlist?list=PLbvvWoCXmXkJ0IsXZmpaCu-kXHTCjiayE" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/playlist?list=PLbv</span><span class="invisible">vWoCXmXkJ0IsXZmpaCu-kXHTCjiayE</span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> 🦀🎮 <span class="h-card" translate="no"><a href="https://mastodon.social/@bevy" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>bevy</span></a></span></p>
Shatur<p>Added a component-style API for bevy_enhanced_input!</p><p>It's an input manager crate for Bevy, inspired by Unreal Engine Enhanced Input.</p><p>I love our trigger-based API, but the push-style API needed improvement. Previously, users had to read values from a resource - unergonomic and a bit confusing.</p><p>Now, contexts are components! This makes our push-style API similar to LWIM while keeping all the trigger-based ergonomics 🙂 </p><p>See more details in the PR:<br><a href="https://github.com/projectharmonia/bevy_enhanced_input/pull/60" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/projectharmonia/bev</span><span class="invisible">y_enhanced_input/pull/60</span></a></p><p><a href="https://mastodon.gamedev.place/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://mastodon.gamedev.place/tags/projectharmonia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>projectharmonia</span></a></p>
Han Kruiger<p>I've made some improvements to my <a href="https://mastodon.nl/tags/bevyengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevyengine</span></a> game!</p><p>🏃 Movement is now interpolated<br>🎥 Camera now follows your character <br>🚮 Objects in the game can now be removed</p><p><a href="https://mastodon.nl/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.nl/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a></p>
Le Bottin des Jeux Linux<p>🕹️ Title: Unhaunter: Dare to Face the Unseen<br>🦊️ What's: A libre ghost-hunting game mixing explor., puzzle &amp; strategy<br>🏡️ -<br>🐣️ <a href="https://github.com/deavid/unhaunter" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/deavid/unhaunter</span><span class="invisible"></span></a><br>🔖 <a href="https://floss.social/tags/LinuxGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LinuxGaming</span></a> <a href="https://floss.social/tags/ShareYourGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ShareYourGames</span></a> <a href="https://floss.social/tags/Puzzle" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Puzzle</span></a> <a href="https://floss.social/tags/Investigation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Investigation</span></a> <a href="https://floss.social/tags/Strategy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Strategy</span></a> <a href="https://floss.social/tags/Ghost" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Ghost</span></a> <a href="https://floss.social/tags/Bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bevy</span></a> <a href="https://floss.social/tags/Rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Rust</span></a><br>📦️ <a href="https://floss.social/tags/Libre" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Libre</span></a> <a href="https://floss.social/tags/Bin" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bin</span></a><br>📖 Our entry: <a href="https://lebottinlinux.vps.a-lec.org/LO.html" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">lebottinlinux.vps.a-lec.org/LO</span><span class="invisible">.html</span></a></p><p>🥁️Update: 0.2.7<br>⚗️Major release (Unstable) 🍏️<br>📌️Changes: <a href="https://github.com/deavid/unhaunter/releases" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/deavid/unhaunter/re</span><span class="invisible">leases</span></a><br>🦣️From: <a href="https://techhub.social/@deavid/114233594585719239" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">techhub.social/@deavid/1142335</span><span class="invisible">94585719239</span></a><br>📰0.2.7_dev <a href="https://www.youtube.com/embed/LAZTV2aqQgg" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/LAZTV2aqQgg</span><span class="invisible"></span></a></p><p>🦉️ <a href="https://www.youtube.com/embed/WlVmAi5dKxs" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/WlVmAi5dKxs</span><span class="invisible"></span></a><br>🦉️ <a href="https://www.youtube.com/embed/IiYkzltQfkg" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/embed/IiYkzltQfkg</span><span class="invisible"></span></a><br>🐧<a href="https://video.hardlimit.com/videos/embed/oNhei3W9ER6se1G7vZXmTx" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">video.hardlimit.com/videos/emb</span><span class="invisible">ed/oNhei3W9ER6se1G7vZXmTx</span></a></p>
rustunit<p>One thing that stands out with <a href="https://mastodon.social/tags/Bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bevy</span></a> is its documentation, the second release candidate for 0.16 also ships the first draft of the migrations guide helping you migrate your crate, library or game now to find any breakage: <a href="https://bevyengine.org/learn/migration-guides/0-15-to-0-16/#accessibility" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bevyengine.org/learn/migration</span><span class="invisible">-guides/0-15-to-0-16/#accessibility</span></a></p>
David Martínez Martí<p>Yesterday I released Unhaunter 0.2.7, and for the first time I added Linux+Windows builds. But I've no idea if the windows ones work or not, so if anyone could try it and let me know if it works...</p><p><a href="https://github.com/deavid/unhaunter/releases/tag/v0.2.7" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/deavid/unhaunter/re</span><span class="invisible">leases/tag/v0.2.7</span></a></p><p><a href="https://techhub.social/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://techhub.social/tags/rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rust</span></a> <a href="https://techhub.social/tags/opensource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>opensource</span></a> <a href="https://techhub.social/tags/foss" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foss</span></a> <a href="https://techhub.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://techhub.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://techhub.social/tags/paranormal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>paranormal</span></a></p>
rustunit<p><a href="https://mastodon.social/tags/Bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bevy</span></a> 0.16 is close and now supports building for GameBoy Advance 👾 <a href="https://github.com/bushrat011899/bevy_mod_gba" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/bushrat011899/bevy_</span><span class="invisible">mod_gba</span></a> - Thanks to the massive efforts to make the engine no_std compatible! <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> 🦀🎮</p>
rustunit<p>Have you missed the last virtual <a href="https://mastodon.social/tags/Bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bevy</span></a> meetup livestream? Here is the second recording - Pete talks about his work on beet_flow and beet_rsx or "Intermediate Representations for Reactive Structures" - <a href="https://youtu.be/JeXOajFv8Dk" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/JeXOajFv8Dk</span><span class="invisible"></span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> 🦀🎮 <span class="h-card" translate="no"><a href="https://mastodon.social/@bevy" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>bevy</span></a></span></p>
TheDevBlog<p>Which looks better? </p><p>(A) has defined black lines on every edge, while (B) does not. I'm going for a low poly look, but trying to nail down the art style before I make more textures. </p><p>Any feedback is appreciated!</p><p><a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/solodev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.social/tags/rts" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rts</span></a> <a href="https://mastodon.social/tags/lowpoly" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>lowpoly</span></a> <a href="https://mastodon.social/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.social/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> <a href="https://mastodon.social/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a></p>
David Martínez Martí<p>I wanted to share a short video of what I am working on for my open source game Unhaunter. A Walkie Talkie Buddy! The idea being that on easy difficulties, it keeps some company, and it gives some tips and advice for those that are still trying to understand the game.</p><p>What do you think?</p><p><a href="https://techhub.social/tags/Unhaunter" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Unhaunter</span></a> <a href="https://techhub.social/tags/foss" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foss</span></a> <a href="https://techhub.social/tags/opensource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>opensource</span></a> <a href="https://techhub.social/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://techhub.social/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://techhub.social/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a></p>
rustunit<p>In our last virtual <a href="https://mastodon.social/tags/Bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Bevy</span></a> meetup Hennadii (aka Shatur) shared his experience building replicon, one of most mature networking library for Bevy, check out the recording: <a href="https://youtu.be/aDsVFmXD2cc" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/aDsVFmXD2cc</span><span class="invisible"></span></a> <a href="https://mastodon.social/tags/rustlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rustlang</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> 🦀🎮 <span class="h-card" translate="no"><a href="https://mastodon.social/@bevy" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>bevy</span></a></span></p>
Shatur<p>🧬 Bevy Replicon 0.32.0 is out!</p><p>It's a networking crate for the Bevy game engine.</p><p>A small release with improvements to the messaging backends API and ergonomics. I wanted to draft these changes before Bevy 0.16 to simplify the migration. </p><p>I also drafted a new RC release that supports Bevy 0.16 with no_std support! Nothing is feature-gated, the crate now completely no_std.</p><p>📜 <a href="https://github.com/projectharmonia/bevy_replicon/blob/master/CHANGELOG.md" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/projectharmonia/bev</span><span class="invisible">y_replicon/blob/master/CHANGELOG.md</span></a><br>📦 <a href="https://crates.io/crates/bevy_replicon" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">crates.io/crates/bevy_replicon</span><span class="invisible"></span></a></p><p><a href="https://mastodon.gamedev.place/tags/bevy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bevy</span></a> <a href="https://mastodon.gamedev.place/tags/projectharmonia" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>projectharmonia</span></a></p>