#introduction I'm William and I'm a software developer. I just read @ntnsndr 's book and am very curious about the movement. I'm very interested in co-op governance for open source projects, and ways that co-ops could promote humane and non-exploitative technology use. I'm starting to get involved in local co-ops, too. I'm also happy to try to help out with software stuff, if I can.
Unfortunately, it's a busy season of life and I need to stop myself from playing these games right now.
Not to force it, but I think there's *some* kind of connection here to what interests me about the co-op movement. The sort of rough-and-ready, non-corporate origins, the tendency toward sharing, and an almost unlimited potential for greatness.
In the classic version of the roguelike, you control a little "@" symbol and go around bumping into letter-monsters.
Part of what I like about these games is that if you want to make one, you don't have to worry about graphics, at least when you're starting out, so the barrier to entry is really low. But what people have managed to do with the format over the years is mind-blowing.
Furthermore, most (but not all) of the "big" roguelike games are open-source.
I did a plain boost but I should say more about this thread: https://octodon.social/@wohali/103009810371153938
"Open-source" as in "having access to source code to see how something works" is great. But as @wohali details, the "foundation" model is highly susceptible to capture by large corporations. We (=ordinary users of computers) urgently need a co-operative governance structure and a licensing model that makes enough money to pay contributors. I wish I knew how to build that.
"Ten Simple Rules for Helping Newcomers Become Contributors to Open Projects" https://github.com/gvwilson/10-newcomers
Wherein mhoye climbs back out of a rabbit hole with a story:
"But if you ever wondered why just about every terminal in the world is eighty characters wide and twenty-five characters tall, there you go."
Happy International Credit Union Day!
Here's a really basic, co-ops 101 question: in worker-owned co-ops, what keeps the workers from voting for raises that the co-op's revenue can't cover?
Is it the job of the elected leader to convince everyone that the accounting is fair? Or does there have to be a camaraderie that might only work at smaller scales?
Did you know your hard disk is descended from a streetcar? Learn how in "Solid State: Minnesota's High Tech History". Also includes Cray, the Oregon Trail and yes, Internet Gopher.
Doing technology in Asheville, NC, USA.
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