This weekend I played "Sunset", a 2015 game by Belgian indie developer Tale of Tales. Sunset's commercial failure caused the small studio to give up on making games altogether.
It's a remarkable game in its storytelling ambition. You play a housekeeper in a fictional Central American country who becomes immersed in political intrigue. The gameplay is confined to a single apartment.
In spite of the fascinating premise, it never comes together as a game. My review:
@eloquence And I absolutely appreciate your review, especially for including the artists' own reflection on the work's lack of commercial success.
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